Another exploration into the secret ways that AoE2 units are excellent decision makers, as well as the weird implications of search radius.
0:30 Unit targeting basics
1:40 Can units account for obstacles?
3:00 It's not just the closest enemy
4:45 Buildings
6:30 Attack move and patrol
7:20 Line of sight and search radius
9:35 Search radius for economic units
___________________________________________________________
Patreon: http://www.patreon.com/SpiritoftheLaw
Background music from Epidemic Sound: http://www.epidemicsound.com
Game: Age of Empires II Definitive Edition
0:30 Unit targeting basics
1:40 Can units account for obstacles?
3:00 It's not just the closest enemy
4:45 Buildings
6:30 Attack move and patrol
7:20 Line of sight and search radius
9:35 Search radius for economic units
___________________________________________________________
Patreon: http://www.patreon.com/SpiritoftheLaw
Background music from Epidemic Sound: http://www.epidemicsound.com
Game: Age of Empires II Definitive Edition
- Category
- Strategy Games
- Tags
- aoe2, age of empires 2, definitive edition
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