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Etho's Modded Minecraft S2 #11: Fishing Shack

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Today we work at expanding our starter town by adding a new Dock & Fishing Shack onto the beach area. Then we test it out with some riveting fishing from the Aquaculture 2 mod.

Minecraft: v1.16.5
Seed: -8643623643821936147
Shaders: Complementary Shaders (v4.7)

Main Mods Used:
Forge, AdHooks, AlexsMobs, AppleSkin, Aquaculture, ArchitectsPalette, Atmospheric, Autumnity, BagOfYurting, BambooBlocks, BetterEndForge, BetterMineshafts, BiomesOPlenty, Botania, BuzzierBees, CosmicNPCs, CraftingTweaks, Create, CustomNPCs, Cyclic, DarkerDepths, DarkUtilities, DecorativeBlocks, DungeonsGear, DungeonsMobs, DungeonsPlus, DynamicSurroundings, EnchantWithMob, Endergetic, EndRemasteredForge, EnhancedMushrooms, EntityCulling, Environmental, FallingLeaves, FarmersDelight, FerriteCore, FinsAndTails, FramedBlocks, GoblinTraders, Gravestone, GuardVillagers, HandCannon, ImmersiveEngineering, ImmersivePetroleum, InfernalExpansion, InventoryPets, JEI, JER, Journeymap, MarketCrates, Mekanism, MoreMinecarts, Neapolitan, NethersDelight, OptiFine, PneumaticCraftRepressurized, PSI, RemovePotionsIcons, Quark, SavageAndRavage, SophisticatedBackpacks, Spiders2.0, StorageDrawers, Supplementaries, Tetra, Turtlemancy, TwilightForest, UntamedWilds, UpgradeAquatic, ValhelsiaStructures, VisualWorkbench

Note: Many of these mods also require additional library mods not mentioned. Forge should give you a list of these needed when you start up the game.

I want to give a special thanks to the mod makers and the modding community for all your excellent hard work.
Minecraft, Minecraft Lets Play, Minecraft LP
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