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Assassin's Creed Unity Gameplay Walkthrough Part 1 (PS4) [Introduction/Prologue]

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Assassin's Creed Unity gameplay shows Walkthrough Part 1 (PS4) [Introduction/Prologue]

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Assassin's Creed Unity gameplay walkthrough part 1 on the PS4 shows the first 1 hour of the action adventure title.

Combat for the game was rebuilt, with fencing being used as an inspiration for the new system. In addition to returning weapons from previous games, Assassin's Creed Unity introduces the Phantom Blade.

The Phantom Blade uses the mechanics of a crossbow to fire a silent projectile a great distance, while still serving the same role as the Hidden Blade in previous Assassin's Creed games. Navigation for the game was also overhauled. Ubisoft created new "Parkour Up" and "Parkour Down" mechanics to make it easier for the player to scale buildings in either direction. Additionally, Arno learns new parkour moves throughout the game, but the player can also purchase new skills as well. With the updated, larger crowds, new interactions with them are also available. The crowd regularly presents many activities, appearing organically, that the player can choose to engage with at their leisure. Examples include interfering in a fistfight, or chasing down a pickpocket.

Assassin's Creed Unity PS4, Xbox One and PC launches on November 3rd, 2014.

Assassin's Creed Unity walkthrough
Assassin's Creed Unity gameplay
Assassin's Creed Unity walkthrough part 1
Assassin's Creed Unity PS4
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