A series of tests to see how the number of villagers on each dear impacts their efficiency.
0:20 Assumptions - wheelbarrow/bumping
0:48 Gather rates with 1-6 villagers close range (full table at 1:57)
2:18 Repeating test with deer 12 tiles away
3:22 "Should you mill with 2, 3, or 4 villagers?"
4:55 Best way to split up a group of 6 hunters?
7:00 Exceptions for Aztecs, Goths, Vikings, Mongols, and Mayans
8:04 Summary
Patreon: http://www.patreon.com/SpiritoftheLaw
Full intro song: https://www.youtube.com/watch?v=Edyj-qxOaqc
Background music from Epidemic Sound: http://www.epidemicsound.com
Game: Age of Empires 2 HD with Forgotten Empires, African Kingdoms, and Rise the Rajas expansions
0:20 Assumptions - wheelbarrow/bumping
0:48 Gather rates with 1-6 villagers close range (full table at 1:57)
2:18 Repeating test with deer 12 tiles away
3:22 "Should you mill with 2, 3, or 4 villagers?"
4:55 Best way to split up a group of 6 hunters?
7:00 Exceptions for Aztecs, Goths, Vikings, Mongols, and Mayans
8:04 Summary
Patreon: http://www.patreon.com/SpiritoftheLaw
Full intro song: https://www.youtube.com/watch?v=Edyj-qxOaqc
Background music from Epidemic Sound: http://www.epidemicsound.com
Game: Age of Empires 2 HD with Forgotten Empires, African Kingdoms, and Rise the Rajas expansions
- Category
- Strategy Games
- Tags
- aoe2, age of empires 2, deer
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