Here are 8 rumored features the developers wanted to put in AoE2 that never made it to the final version.
0:26 Special abilities (shield wall, cavalry charge, etc)
2:08 Naval special abilities (ram, greek fire, grapple and board)
3:30 Raider civilizations
4:21 Stealing enemy villagers
5:15 Pillage buildings
6:00 Buildings block projectiles
6:40 Gaia regeneration (trees regrow and animals repopulate)
7:47 Outlaws
8:35 Forced treaties
8:57 Fealty (give 50% of resources and control of units to another player)
10:08 Relics given attack and conversion bonuses
Patreon: http://www.patreon.com/SpiritoftheLaw
Kidnap mod on Steam: https://steamcommunity.com/sharedfiles/filedetails/?id=886004104
Kidnap mod on Voobly: https://www.voobly.com/gamemods/mod/462/Kidnap-mod
Background music from Epidemic Sound: http://www.epidemicsound.com
Game: Age of Empires 2 HD with Forgotten Empires, African Kingdoms, and Rise the Rajas expansions
0:26 Special abilities (shield wall, cavalry charge, etc)
2:08 Naval special abilities (ram, greek fire, grapple and board)
3:30 Raider civilizations
4:21 Stealing enemy villagers
5:15 Pillage buildings
6:00 Buildings block projectiles
6:40 Gaia regeneration (trees regrow and animals repopulate)
7:47 Outlaws
8:35 Forced treaties
8:57 Fealty (give 50% of resources and control of units to another player)
10:08 Relics given attack and conversion bonuses
Patreon: http://www.patreon.com/SpiritoftheLaw
Kidnap mod on Steam: https://steamcommunity.com/sharedfiles/filedetails/?id=886004104
Kidnap mod on Voobly: https://www.voobly.com/gamemods/mod/462/Kidnap-mod
Background music from Epidemic Sound: http://www.epidemicsound.com
Game: Age of Empires 2 HD with Forgotten Empires, African Kingdoms, and Rise the Rajas expansions
- Category
- Strategy Games
- Tags
- age of empires II, aoe2, age of empires 2
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