I’ve been playing football games my entire life — FIFA, Football Manager, eFootball, thousands of hours across decades.
And lately, I can’t shake this feeling:
Football games feel worse now than they did years ago.
So in this video, I sit inside FIFA 16 and explain why — not through nostalgia, but through design, technology, and business incentives that quietly changed the genre.
This isn’t a rant.
It’s a breakdown.
⚽ What this video covers:
Why older football games felt better to play
The difference between Ignite-era FIFA and Frostbite-era FIFA
How feature bloat buried the core match experience
Why animations and spectacle don’t equal good gameplay
eFootball’s engine limitations and why patches can’t fix architecture
Why Football Manager struggles as systems pile up
How Ultimate Team and monetization reshaped priorities
Why career mode lost depth instead of gaining it
What other genres (like Assassin’s Creed) got right
How football games could actually be rebuilt the right way
The problem isn’t graphics.
It isn’t realism.
It isn’t even Ultimate Team alone.
It’s technical debt, bloated systems, and incentives that reward retention over joy.
Great football games were never about:
❌ cinematic cameras
❌ hyper-detailed faces
❌ endless systems you barely feel
They were about:
✔ passing
✔ movement
✔ rhythm
✔ control
✔ identity
This video explores what a healthier future for football games could look like:
Fewer systems, but deeper ones
Proper career mode simulation
Youth development that matters
Modular engines built for iteration
Modding and community tools
Respectful monetization
Long-term offline replayability
It also asks the uncomfortable question:
If big publishers won’t change, does the future belong to indie, mod-friendly football games?
I’m not chasing nostalgia — I’m chasing fun.
And right now, too many football games look incredible in trailers but feel hollow over long sessions.
???? Let me know in the comments
If you could build a football game from scratch:
What would you keep?
What would you remove?
And what would you rebuild completely?
Like the video if you care about career mode, offline play, and the future of football games — and subscribe for more thoughtful football gaming analysis.
This video was produced by RohtreMedia - Best Digital Marketing Agency in India
CEO - Rohan Trehan ( Digital Growth Consultant)
https://www.facebook.com/tfvgamingg || https://www.instagram.com/tfvgaming/ || https://twitter.com/tfvgaming_
And lately, I can’t shake this feeling:
Football games feel worse now than they did years ago.
So in this video, I sit inside FIFA 16 and explain why — not through nostalgia, but through design, technology, and business incentives that quietly changed the genre.
This isn’t a rant.
It’s a breakdown.
⚽ What this video covers:
Why older football games felt better to play
The difference between Ignite-era FIFA and Frostbite-era FIFA
How feature bloat buried the core match experience
Why animations and spectacle don’t equal good gameplay
eFootball’s engine limitations and why patches can’t fix architecture
Why Football Manager struggles as systems pile up
How Ultimate Team and monetization reshaped priorities
Why career mode lost depth instead of gaining it
What other genres (like Assassin’s Creed) got right
How football games could actually be rebuilt the right way
The problem isn’t graphics.
It isn’t realism.
It isn’t even Ultimate Team alone.
It’s technical debt, bloated systems, and incentives that reward retention over joy.
Great football games were never about:
❌ cinematic cameras
❌ hyper-detailed faces
❌ endless systems you barely feel
They were about:
✔ passing
✔ movement
✔ rhythm
✔ control
✔ identity
This video explores what a healthier future for football games could look like:
Fewer systems, but deeper ones
Proper career mode simulation
Youth development that matters
Modular engines built for iteration
Modding and community tools
Respectful monetization
Long-term offline replayability
It also asks the uncomfortable question:
If big publishers won’t change, does the future belong to indie, mod-friendly football games?
I’m not chasing nostalgia — I’m chasing fun.
And right now, too many football games look incredible in trailers but feel hollow over long sessions.
???? Let me know in the comments
If you could build a football game from scratch:
What would you keep?
What would you remove?
And what would you rebuild completely?
Like the video if you care about career mode, offline play, and the future of football games — and subscribe for more thoughtful football gaming analysis.
This video was produced by RohtreMedia - Best Digital Marketing Agency in India
CEO - Rohan Trehan ( Digital Growth Consultant)
https://www.facebook.com/tfvgamingg || https://www.instagram.com/tfvgaming/ || https://twitter.com/tfvgaming_
- Category
- FIFA
- Tags
- FC 26 TUTORIAL, FC 26 GAMEPLAY, FC 26 PS5 Gameplay
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